Boundary
A downloadable project for Windows
Boundary is an audiovisual piece exploring sonification of visual information, and affect in interactive media. It consists of two applications which communicate via local OSC: an interactive 3D environment which serves as the controller for the piece, and the Max application which drives the sound.
This project is built using Unity, including Thomas Fredericks's UnityOSC package http://thomasfredericks.github.io/Uni..., and Max/MSP.
Project text also available for download.
Install instructions
Windows x64 compatible only at present: Mac OS build pending.
Open 3D environment (BoundaryVisualController) and Max sound application (BoundaryStandalone) together, turn on audio control in Max application. To navigate 3D environment, use mouse to look around and up/down/left/right or WASD keys to move.
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