A downloadable project for Windows

Boundary is an audiovisual piece exploring sonification of visual information, and affect in  interactive media. It consists of two  applications which communicate via local OSC: an interactive 3D environment which  serves as the controller for the piece, and the Max application which drives the sound.

This project is built using Unity, including Thomas Fredericks's UnityOSC package http://thomasfredericks.github.io/Uni..., and Max/MSP.

Project text also available for download.

Download

Download
Boundary.zip 232 MB
Download
Boundary Project Text (Hazel Ryan, 2020).pdf 28 kB

Install instructions

Windows x64 compatible only at present: Mac OS build pending.

Open 3D environment (BoundaryVisualController) and Max sound application (BoundaryStandalone) together, turn on audio control in Max application. To navigate 3D environment, use mouse to look around and up/down/left/right or WASD keys to move.

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